#29 linkCache_getLink using $NBC_LINKCACHE +0s. #28 linkCache_getLink using $NBC_LINKCACHE +0s. #26 linkCache_getLink using $NBC_LINKCACHE +0s. #25 linkCache_getLink using $NBC_LINKCACHE +0s. #23 linkCache_getLink using $NBC_LINKCACHE +0s. #22 linkCache_getLink using $NBC_LINKCACHE +0s.
#20 linkCache_getLink using $NBC_LINKCACHE +0s. #16 linkCache_getLink using $NBC_LINKCACHE +0.003s. #15 linkCache_getLink using $NBC_LINKCACHE +0s. #14 linkCache_getLink using $NBC_LINKCACHE +0s. #13 getting avg benchmarks for device 10640 +0s. #12 linkCache_getLink using $NBC_LINKCACHE +0s. #11 linkCache_getLink using $NBC_LINKCACHE +0.005s. #9 linkCache_getLink using $NBC_LINKCACHE +0s. #8 getting avg benchmarks for device 3462 +0.026s. #4 linkCache_getLink no uid found +0.109s. #3 did not recreate cache, as it is less than 5 days old! Created at Sat, 17:27:01 +0200 +0s. The Jasper Lake SoCs and therefore the integrated GPU are manufactured in the 10nm process (like Ice Lake probably) at Intel that should be comparable to the 7nm process of TSMC. They did not specify any more details, but the previous generation was able to decode VP9 and H.265/HEVC in Main10 profile with 10 bit color depth using the dedicated hardware. Up to now VRS is only supported by the new Nvidia Turing architecture ( GTX 1650 and up).Īnother improved hardware piece is the integrated video de- and encoder that was improved significantly according to Intel.
With this technique early results show up to 1.3x performance in Unreal Engine POC and 1.2x speedup in Civ 6. shade object in the background or behind fog with less resolution (up to using only one source for a 4x4 block). With it game designers can decide where to spend shading time and e.g. Still only very low demanding games should be playable.Ī special new feature of the Gen11 graphics card is the new Variable Rate Shading (VRS) support. Intel states up to 78% better 3DMark Fire Strike scores and up to 22% more FPS in Rocket League. Thanks to the improved architecture and more EUs, the UHD Graphics is clearly faster than the old Gemini Lake SoCs (e.g. At launch there are two Pentium Silver models ( N6000 with 6W and N6005 with 10W) clocked at 350 - 900 MHz. It offers no dedicated graphics memory and the clock rate depends on the processor model.
NVIDIA GEFORCE GTX 860M VS AMD RADEON HD 8610G SERIES
It is the fastest GPU version in the Jasper Lake series (Pentium Silver) and offers all 32 EUs (Execution Units / Shader Blocks). 11) is an integrated graphics card in the Jasper Lake Pentium SoCs for laptops and small desktops. The 900M series also supports Optimus to automatically switch between an integrated graphics card and the Nvidia GPU.ĭirectX 12 (FL 11_0), Shader 5.0, OpenGL 4.5īattery Boost, GameStream, ShadowPlay, GPU Boost 2.The Intel UHD Graphics 32 EUs (Jasper Lake, Gen. Therefore, the GPU is best suited for 15-inch laptops or larger. The power consumption of the GeForce GTX 960M should be similar to the old GTX 860M (about 60 watts). Of course, VP6 supports all features of previous generations (4K support, PIP, video encoding via NVENC API). Unfortunately, HDMI 2.0 is still not supported. GM107 integrates the sixth generation of the PureVideo HD video engine (VP6), offering a better decoding performance for H.264 and MPEG-2 videos. However, very demanding games such as Assassin's Creed Unity will require lower resolutions and/or details. Many games of 2014/2015 can be played fluently in FullHD resolution and high detail settings. Overall, the 960M is almost 10 percent faster and similar to the desktop GTX 750 Ti. GM107 supports DirectX 12 with feature level 11_0 only.Īlthough the GTX 960M has the same memory bandwidth as the previous GTX 860M, its higher core clock leads to a slightly better performance. The increased size can handle some of the memory traffic to allow for a relatively narrow memory interface without significantly reducing the performance. Smaller Streaming Multiprocessors (SMM) with only 128 ALUs (Kepler: 192) and an optimized scheduler should lead to better utilization of the shaders. Nvidia promises that a Maxwell SMM with 128 ALUs can offer 90 percent of the performance of a Kepler SMX with 192 ALUs. GM107 features 5 SMMs and thus 640 shader cores, 40 TMUs and 16 ROPs (128-bit interface).Īnother optimization is the massively enlarged L2 cache (GM107: 2 MB). The GTX 960M offers 640 shader units clocked at 1097 - 1202 MHz (Boost) as well as fast GDDR5 memory (128 bit, 5000 MHz effective, 80 GB/s).Ĭompared to the previous and technically very similar GTX 860M, the GTX 960M is clocked slightly higher.Ĭompared to Kepler, Maxwell has been optimized in several details to increase power efficiency. The NVIDIA GeForce GTX 960M is an upper mid-range, DirectX 11-compatible graphics card for laptops unveiled in March 2015. It is based on Nvidia's Maxwell architecture (GM107 chip) and manufactured in 28 nm. NVIDIA GeForce GTX 960M ► remove from comparison